It’s really frustrating as mechanically it’s still the same game, just the difficulty balance is way off. They’re the biggest problem here and stop us recommending this over the original game.
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It does a great job in terms of explaining advanced mechanics like T and L spins to you, but also completely omits how to see off aggressive AI. It’s still great fun otherwise, just forget prevailing in the story mode after the fourth world unless you’re a pro-level player. Unfortunately the difficulty balance is way off, even for those who completed the first game. Puyo Puyo Tetris 2 would’ve been fine if it had simply been more of the same. Nope, we’re having to charge our controller just as frequently.Īnother minor niggle is the game saves replays by default and you could find the already sparse space on your PS5 filling up with lengthy extras. That said, we’d have thought due to none of the advanced features being used, battery life might have been a bit better. Once again, we could get away playing with the Dualshock 4 if the PS5 would allow it. Given this is a PS5 release we’re a little disappointed that it falls into the same trap as other early ports in terms of zero use of the haptics or the speaker on the amazing Dualsense controller. It’s almost enough to make you switch sound off. Combined with the relentless AI, they also have phrases they say over and over. We didn’t get past 60% completion in the latter four worlds. Virtually every single stage after world four becomes almost impossible to even get a single star on, let alone three. Take a look at the screenshot above to get an idea of how absurd it becomes. Fun takes a backseat, in fact we found ourselves swearing more than we would at a Boris Johnson press conference. It’s not a case of if you get beaten on the latter stages, more when. Fun falls by the wayside as you take beating after beating.
It gets to the point where you need to be a pro-level player to even stand a chance. Any impetus to try and get the best star rating on all the stages went up in smoke too, hence replayability proves limited unless you like getting repeatedly beaten. The considerable goodwill Puyo Puyo Tetris 2 has earned up until that point evaporates in an instant. One stage had us beaten in fourteen seconds, we had to save a replay to take stock of what actually happened. The only way to progress is to skip stages. Then you’ll face a succession of absurdly fast AI opponents who will combo you to death inside a minute. At least until you get past the third world. We’re happy to report that being a direct sequel to the game, Puyo Puyo Tetris 2 is generally fantastic and more of the same. It’s a weird game type and oddly unsatisfying with puyos being very much the junior partner. There’s also Fusion that returns from the first game, combining tetrominos and puyos in one bucket. It obviously sold well enough over here to warrant Koch Media picking up the sequel for publication too.įor those unfamiliar, Puyo Puyo Tetris 2 is a great combination of the two games, occasionally mixing the two up via rounds that switch between the two.
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Western audiences belatedly got a release on PS4 & Switch in 2017. This reviewer played the first game to death, getting the max on Xbox despite menus and dialogue boxes being entirely Japanese and almost completely incomprehensible otherwise. Puyo Puyo™ Tetris® 2 (to use Sega’s official trademark acknowledgements) is a sequel to 2014’s fantastic puzzle game that straddles two titans of the arcade puzzle genre. Puyo Puyo Tetris 2 is what Sonic Team do now instead of, you know, Sonic games. Decemin PS5 / Reviews tagged absurd difficulty / puyo puyo / puyo puyo tetris 2 / sega / tetris by Ian